PEDAGOGICAL BASIS OF IDENTIFICATION AND DEVELOPMENT OF INTELLECTUAL ABILITIES OF CHILDREN AGE 3–7 THROUGH THE USE OF GAME TECHNOLOGIES IN THE PRESCHOOL EDUCATION SYSTEM
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Keywords

intellectual abilities, game technologies, educational process, logical thinking, creative approach, problem solving, experimental research, pedagogical technologies, educational effectiveness, motivation

How to Cite

Shahnoza Olimjon qizi, B. (2025). PEDAGOGICAL BASIS OF IDENTIFICATION AND DEVELOPMENT OF INTELLECTUAL ABILITIES OF CHILDREN AGE 3–7 THROUGH THE USE OF GAME TECHNOLOGIES IN THE PRESCHOOL EDUCATION SYSTEM. Advances in Science and Education, 1(02), 18-21. https://doi.org/10.70728/edu.v01.i02.006

Abstract

This article is devoted to the study of the role and effectiveness of game technologies in identifying and developing the intellectual abilities of students. Game technologies can be used as an effective tool in the educational process to develop students' intellectual abilities, such as logical thinking, creative approach and problem solving. The study examined how game technologies are used in education and the methods of developing abilities through them. Experimental studies and questionnaires have confirmed that the intellectual potential of students is improved using game technologies compared to traditional educational methods. The article also indicates the necessary pedagogical approaches for the effective use of game technologies in education.

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References

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